OOP, or Object Oriented Programming or Programming with classes and objects.
The Class is the master list of characteristics available to objects. The class is also the objects blueprint or skeleton from which many objects can be stamped out.
You can have a superclass (parent class) which is a parent class from which you can base many subclasses (child classes). These subclasses inherit and then extend the features of the superclass.
You can also extend a class which will override certain features of the original class, modifying it so that you don't need to create a whole new class.
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